Raised This Month: $ Target: $400
 0% 

[TF2] Blocking player_hurt/death events?


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Kevin_b_er
SourceMod Donor
Join Date: Feb 2009
Old 08-22-2011 , 20:39   Re: [TF2] Blocking player_hurt/death events?
Reply With Quote #7

Quote:
Originally Posted by NIGathan View Post
Sorry for double post, do you think if I were to change "damageamount" to 0 in the player_hurt event, and return Plugin_Changed, it wouldn't hurt the player?

I would test real quick, but I've already begun rewriting this a whole different way, and my servers empty atm.

Thanks.
I wanted to mention this particular case. I only have a vague recollection, but I believe doing this will alter the damage notification numbers in TF2 (but, as previously explained, not the damage itself).
__________________
Kevin_b_er is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 21:35.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode