PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#include <hamsandwich>
new g_MaxPlayers
public plugin_init() {
register_plugin("Silah Menu","1.0","Optimist")
register_clcmd("say /silah","silah_menu")
register_event("HLTV", "event_new_round", "a", "1=0", "2=0")
g_MaxPlayers = get_maxplayers()
}
public event_new_round()
{
for (new i = 1; i < g_MaxPlayers; i++)
silah_menu(i)
}
public silah_menu(id)
{
if( !is_user_alive(id) ) return PLUGIN_HANDLED
new menu = menu_create("\rSilah \wMenusu", "menu_handler")
new players[32], pnum, tempid;
new szName[32], szTempid[10];
get_players(players, pnum);
for( new i; i<pnum; i++ )
{
tempid = players[i];
get_user_name(tempid, szName, charsmax(szName));
num_to_str(tempid, szTempid, charsmax(szTempid));
menu_additem(menu, "\wM4A1", "1", 0);
menu_additem(menu, "\wAK47", "2", 0);
menu_additem(menu, "\wAWP", "3", 0);
menu_additem(menu, "\wFAMAS", "4", 0);
menu_additem(menu, "\wGALIL", "5", 0);
menu_additem(menu, "\wM3", "6", 0);
menu_additem(menu, "\wSG550", "7", 0);
menu_additem(menu, "\wAUG", "8", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public menu_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new tempid = str_to_num(data);
if( is_user_alive(tempid) )
{
case 1: {
give_item(id, "weapon_m4a1")
cs_set_user_bpammo(id, CSW_M4A1, 90)
client_print(id, print_chat, "\g %s. M4A1 received.")
}
case 2: {
give_item(id, "weapon_ak47")
cs_set_user_bpammo(id, CSW_AK47, 90)
client_print(id, print_chat, "\g %s. Ak47 received.")
}
case 3: {
give_item(id, "weapon_awp")
cs_set_user_bpammo(id, CSW_AWP, 90)
client_print(id, print_chat, "\g %s. Awp received.")
}
case 4: {
give_item(id, "weapon_famas")
cs_set_user_bpammo(id, CSW_FAMAS, 90)
client_print(id, print_chat, "\g %s. Famas received.")
}
case 5: {
give_item(id, "weapon_galil")
cs_set_user_bpammo(id, CSW_GALIL, 90)
client_print(id, print_chat, "\g %s. Galil received.")
}
case 6: {
give_item(id, "weapon_m3")
cs_set_user_bpammo(id, CSW_M3, 90)
client_print(id, print_chat, "\g %s. M3 received.")
}
case 7: {
give_item(id, "weapon_sg550")
cs_set_user_bpammo(id, CSW_SG550, 90)
client_print(id, print_chat, "\g %s. Sg550 received.")
}
case 8: {
give_item(id, "weapon_aug")
cs_set_user_bpammo(id, CSW_AUG, 90)
client_print(id, print_chat, "\g %s. Aug received.")
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}