public plugin_init() { // add this to plugin_init() g_MaxPlayers = get_maxplayers() }
public event_new_round() // create the event new round { // Do a for loop. for (new i = 1; i < g_MaxPlayers; i++) // and show the menu to each player. weapon_menu(i) }
Last edited by Korxu; 08-12-2011 at 07:33.
Reason: //