i had a problem with c4 detection at round start to i tried to fix it. anyway
i need to save the c4 to a global varible at the roundstart event. The problem is at the round start its detect 2 weapon_c4 and 0.1 its detect only 1 ( only when mp_freezetime 0), when mp_freezetime is bigger then 0 then there is no problem with the c4
Code:
new ent, count
while((ent = engfunc(EngFunc_FindEntityByString, ent, "classname", "weapon_c4")))
{
count++
}
ColorChat(0, "%d c4 detected", count)