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fall damage sound


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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 08-10-2011 , 13:47   Re: fall damage sound
Reply With Quote #1

Quote:
Originally Posted by Bugsy View Post
If you only want to replace fall sound when the player falls and gets damage then you can hook FM_EmitSound for when the normal fall damage sound is played and replace it with your sound.
Correct, also TakeDamage could be triggered after the sound so it would be useless to hook it.
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Doc-Holiday
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Join Date: Jul 2007
Old 08-10-2011 , 14:22   Re: fall damage sound
Reply With Quote #2

Quote:
Originally Posted by ConnorMcLeod View Post
Correct, also TakeDamage could be triggered after the sound so it would be useless to hook it.
He asked ho to block it too
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