PHP Code:
set_pev(id, pev_deadflag, DEAD_RESPAWNABLE)
dllfunc(DLLFunc_Think, id)
Well once a players dead the server stops sending a thread over his player entity to "think" it. By setting his flags to spawnable, the next think that sees that flag will spawn him. And what you are doing is kinda "cheating the standards of cs" and forcing a think frame on him before the standard ones would go. (the standard ones would be on next round start when you will respawn normally).
cheating the standards of cs = modding
so its all good baby
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