Yup, what I do is the following:
Code:
public plugin_init()
{
// Register the death message catch
register_message(get_user_msgid("DeathMsg"), "death_message")
}
public death_message(id)
{
new killer = get_msg_arg_int(1)
new victim = get_msg_arg_int(2)
new weapon = get_msg_arg_int(3)
if(wish to block)
return PLUGIN_HANDLED
return PLUGIN_CONTINUE
}
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