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If damaged teammate more then 100 or 50 HP, print a message


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Diegorkable
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Join Date: Jun 2011
Old 08-07-2011 , 07:21   Re: If damaged teammate more then 100 or 50 HP, print a message
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So what you do, is suggesting me, to use public client_damage instead of the registerham? and that it'll return the correct value of damage?

Edit: is the value of damage in client_damage equals to float aswell?

Last edited by Diegorkable; 08-07-2011 at 07:24.
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