Raised This Month: $ Target: $400
 0% 

Back to work...


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 09-12-2005 , 17:58  
Reply With Quote #2

Try these two things:

a) Create the mine entity as a func_breakable and then change it's classname to whatever so that it knows it really should take damage.

b) Set it's max_health to 50.0 first and then it's current health to 50.0
__________________
No longer around. Thanks your support, everyone! As always:
THIS ONES FOR YOU
3000 PTS
XxAvalanchexX is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 14:32.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode