new bool: drop_lockedpublic plugin_init(){ register_clcmd("drop","drop",0,"") register_logevent("round_start", 2, "0=World triggered", "1=Round_Start")}public round_start(){ drop_locked = true}public drop(id){ if (drop_locked) { client_print(id, print_center, "Can't Drop Weapons") return PLUGIN_HANDLED } return PLUGIN_CONTINUE}