ok I'm trying to make it so that there are no reloads and I have the CurWeapon event registered and all then I have this to make the no reloads:
Code:
new clip = read_data(3)
if(wpnid == CSW_C4 || wpnid == CSW_KNIFE || wpnid == CSW_HEGRENADE || wpnid == CSW_SMOKEGRENADE || wpnid == CSW_FLASHBANG)
return PLUGIN_CONTINUE
if(clip < 1)
{
new wpnname[32]
get_weaponname(wpnid, wpnname, 31)
give_item(id, wpnname)
engclient_cmd(id, wpnname)
}
but when a player buys ammo they have to reload once then they have no reloads...anyone have some ideas?
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