5 Posts and I didn't get ANYTHING about what I should do to make it work. lol
Ingame it DOES send the hudmessage, but for some wierd reason it gives the server is name, so if the server was named "AlliedModders Pug", then you'd see:
"Not Ready:
AlliedModders Pug"
And that's it, nothing more, and it doesnt get players names who are not ready, just the server name in there.
I tried doing what Kreation said and use in the 'for' a variable that has get_maxplayers(), but didnt help still....