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Weapons Add


  
 
 
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johab
New Member
Join Date: May 2004
Old 05-02-2004 , 23:29   Weapons Add
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is there any way to add a new weapon to the game based off an existing kind without removing that weapon from the game?


For example:

I have an idea for a new kind of grenade (for counter-strike) but I don't want to remove any of the existing 3 types.

How would I make "grenade x" as it were?

I know it can be done if I create a new command called "grenadex" or something and just having an array to check if that user has a "grenade x", but I wanted to do it as a normal weapon and I can't think of how to do it.
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