is there any way to add a new weapon to the game based off an existing kind without removing that weapon from the game?
For example:
I have an idea for a new kind of grenade (for counter-strike) but I don't want to remove any of the existing 3 types.
How would I make "grenade x" as it were?
I know it can be done if I create a new command called "grenadex" or something and just having an array to check if that user has a "grenade x", but I wanted to do it as a normal weapon and I can't think of how to do it.