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Map management plugin


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e12harry
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Join Date: Apr 2010
Old 07-16-2011 , 17:17   Re: Map management plugin
Reply With Quote #1

Quote:
Originally Posted by fysiks View Post
Optimization: Use pcvars.
I am using pcvars almost everwhere. Can I normaly use pcvar with mp_timelimit? and mp_roundtime?


Quote:
Originally Posted by fysiks View Post
You have it coded to vote twice under certain conditions.
Yes. If in first vote no map got more than 60% votes (cvar specified) There will be second vote with 2 most popular maps. In second vote wins map with more voices or first map if they have the same number of voices. Unfortunetly second vote sometimes is displayed twice.

Quote:
Originally Posted by fysiks View Post
What do you mean votes aren't counted correctly?
It is set that map wins in first vote if it gets 60% voices.
If there was 4 players and 3 voted fore aim_map it should win, but there was a second vote.

Quote:
Originally Posted by fysiks View Post
I can't find where you do anything about changing the map when there are zero players.
If there is no players then first map from random maps should win thw vote.

Map is changed after round start. If the map is fy, aim or awp round doesn't end unles both teams have players. That is why I use this:
set_task(get_timeleft() + 5.0, "changeMap", TASK_CHANGE_MAP);
I do not hava any other plugins connected with maps (galileo, nextmap, votemap)

Last edited by e12harry; 07-16-2011 at 17:27.
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drekes
Veteran Member
Join Date: Jul 2009
Location: Vault 11
Old 07-16-2011 , 17:48   Re: Map management plugin
Reply With Quote #2

To use pcvars with existing cvars (mp_roundtime, ...) you'll have to use get_cvar_pointer();

Example:
PHP Code:
new cMpRoundtime;

public 
plugin_init()
    
cMpRoundtime get_cvar_pointer("mp_roundtime");


get_pcvar_num(cMpRoundtime); 
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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 07-16-2011 , 17:58   Re: Map management plugin
Reply With Quote #3

Quote:
Originally Posted by e12harry View Post
Can I normaly use pcvar with mp_timelimit? and mp_roundtime?
(refering to drekes example) I personally, use get_cvar_pointer() in plugin_cfg().


Quote:
Originally Posted by e12harry View Post
Yes. If in first vote no map got more than 60% votes (cvar specified) There will be second vote with 2 most popular maps. In second vote wins map with more voices or first map if they have the same number of voices. Unfortunetly second vote sometimes is displayed twice.
I would probably separate the first and second votes (one set of function for each). I would also take the count down out of the vote function then just call the vote function when the count down is done. Trying to do different things in a single function can make things harder for you IMO.

Quote:
Originally Posted by e12harry View Post
It is set that map wins in first vote if it gets 60% voices.
If there was 4 players and 3 voted fore aim_map it should win, but there was a second vote.
I can't see anything wrong in the code so you need to get the value of all relevant variable involved to see if they are what you expect.

Quote:
Originally Posted by e12harry View Post
If there is no players then first map from random maps should win thw vote.
That should happen naturally.

Quote:
Originally Posted by e12harry View Post
set_task(get_timeleft() + 5.0, "changeMap", TASK_CHANGE_MAP);
If there is 30 seconds left in the map and you set a task for 35 seconds then it will never execute because the map will have changed already.
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Last edited by fysiks; 07-16-2011 at 18:05.
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