@Artifact
I can compile the plugin but not check the models..
Code:
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#define name blaaablaaa
public plugin_init() {
register_plugin("Jake's Plugin", "1.0", "Fire")
register_cvar("jakes_plugin", "1")
}
public plugin_precache() {
precache_model("models/player/ritsuka/ritsuka.mdl")
precache_model("models/player/ritsuka2/ritsuka2.mdl")
return PLUGIN_CONTINUE
}
public client_authorized(id) {
if(get_cvar_num("jakes_plugin") == 0) {
return PLUGIN_HANDLED
}
new szname[32]
get_user_name(id,szname,31)
if(equal(szname,"name"))
switch(cs_get_user_team(id))
{
case CS_TEAM_T: cs_set_user_model(id, "ritsuka")
case CS_TEAM_CT:cs_set_user_model(id, "ritsuka2")
default:cs_reset_user_model(id)
}
return PLUGIN_HANDLED
}
I added public plugin_precache, but nothing..