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ham to fakemeta / engine


  
 
 
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Hunter-Digital
Veteran Member
Join Date: Aug 2006
Location: In the Game [ro]
Old 07-13-2011 , 16:46   Re: ham to fakemeta / engine
Reply With Quote #3

For player/entity killed and player/entity spawn, ham is easier and better.

For pre/post think I'd recommend client_PreThink since it's already triggered by the engine module on all plugins, even if you don't include it. Making a new pre/post think hook with fakemeta or ham would be pointless.
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