Hey guys.
I'm trying to make a pug mode that when a player connects it reads from a file if the pug is running, if its not running it tells him to type .rdy, if he's not typing it after 2 minutes he's getting kicked. The wierd problem is that 2 minutes after plugin precache the 'server' is getting kicked o.0
for example, if the server was name Allied Modders Pug, you'd see 2 minutes after plugin precache in chat
Allied Modders Pug was kicked for not typing .rdy within 2 minutes (i did a client_print that when someone gets kicked it types it).
Why is this...? How do I prevent it? I did an array of timeleft for everyone that when a player connects it reads his STEAM_ID into a cell in the array and then gives him his own timeleft, cuz if there would be 1 variable of timeleft then any player that will connect will have the remaining time the first player who joined has left.