Few more questions:
1. Are fakemeta hooks to FM_Think called in the engine also?
2. Would doing this make the entity think instantly?
Code:
entity_set_float( id , EV_FL_nextthink, halflife_time() )
And would it be faster than doing this:
Code:
entity_set_float( id , EV_FL_nextthink, halflife_time() + 0.0001 )
3. Is it okay to hook a think function to a player?
Code:
register_think( "player", "think_player" )