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MonsterMod Models Changer v1.1


  
 
 
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Tirant
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Join Date: Jul 2008
Location: Los Angeles, California
Old 07-06-2011 , 20:09   Re: MonsterMod Models Changer v1.1
Reply With Quote #9

Doesn't monster mod just create the individual monster entities, like monster_zombie and stuff? I think you could hook that with Ham_Spawn, or FM_Spawn, you just need to know the entity type that monster mod uses (if it isn't the HL1 ones).
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