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MonsterMod Models Changer v1.1


  
 
 
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Sam Tsuki
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Join Date: Apr 2008
Location: KoKoRo!
Old 07-05-2011 , 10:52   MonsterMod Models Changer v1.1
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::MonsterMod Models Changer::
This plugin changes the models of the monsters from monstermod

::Update::
v1.1:
Now you can use any number of random models
all you have to do is open the .sma file and edit the defines at the top
but remember that each line of the .ini file has to consist of the maximum number of random models plus the original models
so if you want to use 10 random models as maximum then each line has to consist of 11 arguments

::How to Use::
Create a folder in "amxmodx\configs" called "mmmodel"
In this folder add an .ini file with the map name (ex. "de_dust.ini")
In this file add all the custom models you want to use for this map
For example:

"zombie_2"
"zombie_3"
"gargantua_red"

After that add another .ini file in this form "mapname_models.ini" (ex. "de_dust_monster.ini")
In this file you will determine what models to use for each monster
This plugin can use a defined number of custom models for each monster and it chooses randomly from these models
Form:

"original model name" "custom model 1" "custom model 2" "custom model 3" "custom model 4" "custom model 5"

Note:
(Read the v1.1 update for more details)

Examples:

"zombie" "zombie_1" "zombie_2" "zombie_3" "zombie_4" "zombie_5" //This will pick a random model from the 5
"headcrab" "headcrab_1" "headcrab_2" "" "" "" //This will pick a random model from the 2
"gargantua" "gargantua_red" "" "" "" "" //This will only pick that model
Attached Files
File Type: sma Get Plugin or Get Source (mmmodel.sma - 1062 views - 2.6 KB)
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Last edited by Sam Tsuki; 07-15-2011 at 14:58.
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