public GetCrysis( id )
{
Crysis[id] = false; // This line
new iPlayers[ 32 ], iNum;
get_players( iPlayers, iNum );
new iRand = random( iNum ); // Get random player
Crysis[ iPlayers[ iRand ] ] = true; // Set the array index to true
client_print(iRand, print_chat, "You are Crysis now!");
}