Try:
PHP Code:
else if(weaponID != CSW_KNIFE)
{
set_user_rendering(id,kRenderFxNone,255,255,255,kRenderNormal,16);
}
PHP Code:
if(weaponID != CSW_KNIFE)
{
set_user_rendering(id);
}
OR
PHP Code:
else if(weaponID == CSW_KNIFE){
set_pev(id, pev_viewmodel2, VIEW_MODELKNIFE)
set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 0)
}
else if(weaponID != CSW_KNIFE)
{
set_user_rendering(id,kRenderFxNone,255,255,255,kRenderNormal,16);
}
PHP Code:
else if(weaponID == CSW_KNIFE){
set_pev(id, pev_viewmodel2, VIEW_MODELKNIFE)
set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 0)
return;
}
set_user_rendering(id);
There are probably more ways to do it also.
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