You can use ResetScore plugin.
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
new adtime
new pcvar_Advertise
new pcvar_Display
public plugin_init()
{
register_plugin("Reset Score", "1.0", "Silenttt")
register_clcmd("say /rs", "reset_score")
register_clcmd("say /reset", "reset_score")
register_clcmd("say /resetscore", "reset_score")
register_clcmd("say /restartscore", "reset_score")
register_clcmd("say_team /rs", "reset_score")
register_clcmd("say_team /reset", "reset_score")
register_clcmd("say_team /resetscore", "reset_score")
register_clcmd("say_team /restartscore", "reset_score")
adtime = register_cvar("sv_adtime", "600")
pcvar_Advertise = register_cvar("sv_rsadvertise", "0")
pcvar_Display = register_cvar("sv_rsdisplay", "0")
if(get_cvar_num("sv_rsadvertise") == 1)
{
set_task(adtime, "advertise", _, _, _, "b")
}
}
public reset_score(id)
{
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
cs_set_user_deaths(id, 0)
set_user_frags(id, 0)
if(get_pcvar_num(pcvar_Display) == 1)
{
new name[33]
get_user_name(id, name, 32)
client_print(0, print_chat, "%s has just reset his score", name)
}
else
{
client_print(id, print_chat, "You have just reset your score")
}
}
public advertise()
{
set_hudmessage(255, 0, 0, -1.0, 0.20, 0, 0.2, 12.0)
show_hudmessage(0, "By typing /resetscore you can restart your deaths and kills back to 0")
}
public client_putinserver(id)
{
if(get_pcvar_num(pcvar_Advertise) == 1)
{
set_task(10.0, "connectmessage", id, _, _, "a", 1)
}
}
public connectmessage(id)
{
if(is_user_connected(id))
{
client_print(id, print_chat, "By typing /resetscore at any time during the game, you can reset your deaths and kills back to 0 (rather than reconnecting)")
}
}
For resetscore you can use commands:
say /rs
say /reset
say /resetscore
say /restartscore
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