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Entity mins and maxs - how to set properly


  
 
 
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Hunter-Digital
Veteran Member
Join Date: Aug 2006
Location: In the Game [ro]
Old 06-21-2011 , 17:44   Re: Entity mins and maxs - how to set properly
Reply With Quote #7

That's just the size of the collision box.
If you want to view it, you can send a couple of line messages that go from each coord to the other, making a box.
See plugins like "Info Zone" and such that have visual editing stuff, I remember that having a "draw_box()" stock.
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