Ok, I'm doing some FX'es with TE_BEAMCYLINDER. Right now I got a sprite which goes from down to up.
I'd like to know : how can I make TE_BEAMCYLINDER
STATIC? So I define its width and it stays static untill sprite is playen till end?
So, watch description:
[img]http://img73.**************/img73/8826/cylinderexplanation5dc.th.jpg[/img]
So, I'm actually asking how to set TE_BEAMCYLINDERs proportions without making him expand to max radius over his lifetime?
Or if there is another way to do this what I want, please tell/explain it.
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