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[ZP] Extra Item: Freeze Ability & Immunity v1.0


  
 
 
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A.Madjid
Junior Member
Join Date: Apr 2011
Old 06-03-2011 , 16:57   Re: [ZP] Extra Item: Freeze Ability & Immunity v1.0
Reply With Quote #4

Quote:
Originally Posted by bibu View Post
- Use fm_cmdstart instead of prethink.
- message "You can't freeze survivor" -> "You can't freeze as a survivor." Also for the rest.
- "Impossible, this player has immunity from freeze ability" -> "Target has freeze ability!"
- "You are now immune frome freeze abilities" -> "You are immune to freeze abilities."
- fm_set_rendering -> Use fun's set_user_rendering instead.
- Remove "[ZP]" from the cvars.
- Caching cvars on new round and using bitsums for variables would also optimize the code.
- i have used fm_cmdstart .. tell me if it's right what i have done .
- also other things are changed .
- last think : your messages are not clear ... like "Target has freeze ability!" i think that target never gets freeze ability . but i have changed mine too to a better one and also other bad messages .
please test it again and tell me about wrong things cuz i have tested it and it works perfect
thnx for everything .
i am busy a little bit this is why i didn't correct it immediately also it's a Little bit hard for me as beginner to do new things like fm_cmd so next time please attach code and explain clearly .

Last edited by A.Madjid; 06-03-2011 at 17:03.
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