- Use fm_cmdstart instead of prethink.
- message "You can't freeze survivor" -> "You can't freeze as a survivor." Also for the rest.
- "Impossible, this player has immunity from freeze ability" -> "Target has freeze ability!"
- "You are now immune frome freeze abilities" -> "You are immune to freeze abilities."
- fm_set_rendering -> Use fun's set_user_rendering instead.
- Remove "[ZP]" from the cvars.
- Caching cvars on new round and using bitsums for variables would also optimize the code.
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