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Base Builder Shop


  
 
 
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-Kid-
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Join Date: Jun 2010
Location: France
Old 05-24-2011 , 11:05   Re: Base Builder Shop
#11

Ouais je sais j'ai juste c/c le code de Connor pour pas l'obliger à télécharger l'include etc...
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Masoku
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Join Date: May 2011
Old 05-24-2011 , 12:06   Re: Base Builder Shop
#12

Quelques modif en rouge à faire, et sa sera parfait

Super Cut : models/furien_superknife.mdl : 15.000 dégâts avec un gros coup de cut : 4.500$
Vitesse : 325 : 6.000$
Gravity : 0,150 : 6.000$
HP : +150 : 5.000$
Grenade : 250 dégâts : 2.500$
Flash : 2.500$
Smoke : 2.500$
Super M249 : Dommage x2 : 8.000$
Super AWP : Dommage x2 : 8.000$
Super Deagle : models/v_golden_deagle.mdl : Dommage x4 : 8.000$
Kit Guns : M4A1 Dommage x2 + Deagle : Dommage x2 : v_golden_deagle.mdl + Grenade : 16.000$ *SI POSSIBLE*



Boutique T :

Super Cut : 15.000 dégâts avec un gros coup de cut : 6.000$
Vitesse : 325 : 6.000$
Gravity : 0,150 : 6.000$
HP : +2.000 HP : 5.000$
Super HP : +5.000 HP : 10.000$

Last edited by Masoku; 05-25-2011 at 08:46.
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Old 05-24-2011 , 12:54   Re: Base Builder Shop
#13

Je te fais ça mais, change l'emplacement de ton skins car la il ne marchera pas: l'emplacement que tu me donne c'est le skin par défaut de CS. Et je vais être obligé de passer sur deux pages.
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Old 05-24-2011 , 13:59   Re: Base Builder Shop
#14

EDIT
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Old 05-25-2011 , 07:29   Re: Base Builder Shop
#15

Voilà.
Attached Files
File Type: sma Get Plugin or Get Source (bb_shop.sma - 1169 views - 18.4 KB)
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bboygrun
CHOMP
Join Date: May 2010
Location: France
Old 05-25-2011 , 08:18   Re: Base Builder Shop
#16

PHP Code:
// Super Cut
    
if ( IsPlayer(attacker) && g_bHasSuperKnife[attacker] && is_user_alive(attacker) && inflictor == attacker && get_user_weapon(attacker) == CSW_KNIFE )
    {
        
SetHamParamFloat4damage 77 );
    }
    
    
// M249
    
if ( IsPlayer(attacker) && g_bHasSuperM249[attacker] && is_user_alive(attacker) && inflictor == attacker && get_user_weapon(attacker) == CSW_M249 )
    {
        
SetHamParamFloat4damage );
    }
    
    
// AWP
    
if ( IsPlayer(attacker) && g_bHasSuperAWP[attacker] && is_user_alive(attacker) && inflictor == attacker && get_user_weapon(attacker) == CSW_AWP )
    {
        
SetHamParamFloat4damage );
    }
    
    
// Deagle
    
if ( IsPlayer(attacker) && g_bHasSuperDeagle[attacker] && is_user_alive(attacker) && inflictor == attacker && get_user_weapon(attacker) == CSW_DEAGLE )
    {
        
SetHamParamFloat4damage );
    }
    
    
// Kit
    
if ( IsPlayer(attacker) && g_bHasGunsKit[attacker] && is_user_alive(attacker) && inflictor == attacker 
    
&& ( get_user_weapon(attacker) == CSW_M4A1 || get_user_weapon(attacker) == CSW_DEAGLE ) )
    {
        
SetHamParamFloat4damage );
    } 
-------------->


PHP Code:
if( !IsPlayerattacker ) || !is_user_aliveattacker ) || inflictor != attacker )
    {
        return;
    }
    
// Super Cut
    
if ( g_bHasSuperKnife[attacker] && get_user_weapon(attacker) == CSW_KNIFE )
    {
        
SetHamParamFloat4damage 77 );
    }
    
    
// M249
    
if ( g_bHasSuperM249[attacker] && get_user_weapon(attacker) == CSW_M249 )
    {
        
SetHamParamFloat4damage );
    }
    
    
// AWP
    
if ( g_bHasSuperAWP[attacker] && get_user_weapon(attacker) == CSW_AWP )
    {
        
SetHamParamFloat4damage );
    }
    
    
// Deagle
    
if ( g_bHasSuperDeagle[attacker ] && get_user_weapon(attacker) == CSW_DEAGLE )
    {
        
SetHamParamFloat4damage );
    }
    
    
// Kit
    
if ( g_bHasGunsKit[attacker] && ( ( get_user_weaponattacker ) ) == CSW_M4A1 || CSW_DEAGLE )  )
    {
        
SetHamParamFloat4damage );
    } 
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Masoku
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Old 05-25-2011 , 08:19   Re: Base Builder Shop
#17

EDIT
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Old 05-25-2011 , 08:56   Re: Base Builder Shop
#18

Les prix tu peux les modifier toi même j'ai pas mis des Cvars pour faire joli.
Attached Files
File Type: sma Get Plugin or Get Source (bb_shop.sma - 946 views - 18.0 KB)
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bboygrun
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Old 05-25-2011 , 09:44   Re: Base Builder Shop
#19

Pour le ShowShop(id) tu devrais utiliser CsTeams: PlayerTeam = cs_get_user_team( id ) .
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Masoku
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Old 05-25-2011 , 10:39   Re: Base Builder Shop
#20

J'arrive pas a tout trouve
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