I've been trying to set the player's model to a model in the /models/ folder with EV_SZ_model and entity_set_model to no avail, it instantly switches it back to whatever player model the player was using. I've tried it in PreThink, PostThink, and both at the same time.
I would use cs_set_user_model except that I need a global-mod function, and while technically cs_set_user_model should work on any mod it's in the cstrike module, and I also need it to be any model, not in the defined models/player/modelname/modelname.mdl.
Any ideas?
Thanks.
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