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[REQ] Bot Drop Bomb or allow plant(by bot)


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oglop
Member
Join Date: Jul 2010
Location: Czech Republic
Old 05-21-2011 , 06:51   [REQ] Bot Drop Bomb or allow plant(by bot)
Reply With Quote #1

Hello I'm running C4 management plugin on my server
and PoD Bot MM. I have 6 bots on empty server and they are successively replacing by humans (as default).
But when bot got the bomb and he diceded to plant it at B site, so he can't bcz of C4 plugin, then he messup whole round.

I'd like to have a plugin or advice how to prevent bot will spawn with bomb or after bot spawn with bomb it will be transfered to alive player

Thank you
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rx1983
Senior Member
Join Date: Jan 2009
Location: BRASIL
Old 05-21-2011 , 08:40   Re: [REQ] Bot Drop Bomb or allow plant(by bot)
Reply With Quote #2

Kwo should know how to help him.
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 05-23-2011 , 07:30   Re: [REQ] Bot Drop Bomb or allow plant(by bot)
Reply With Quote #3

Actually I'm to much busy to think about how to solve Your problem. I was never using C4 managemnet plugin, so I even don't know what exactly it does. I was trying in the past make the best as possible compatibility between podbot mm and most frequently used AMX X plugins (CSDM, ChickenMod, default restmenu, Zombie Mod plugins), but I cannot promis the bot will fully work with all possible plugins around. Sorry. To get the full compatibility in many cases I had also to ask plugin authors to add at their site (in plugin code) some part of bots support.
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The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 05-23-2011 , 12:43   Re: [REQ] Bot Drop Bomb or allow plant(by bot)
Reply With Quote #4

It set bombsite solid property to SOLID_NOT in order to disable them, so you can't touch it and plant bomb on it, and set them back to SOLID_TRIGGER when there are enough players.
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 05-25-2011 , 01:16   Re: [REQ] Bot Drop Bomb or allow plant(by bot)
Reply With Quote #5

OK - thanks for the explanation. It should be easy to add that kind of check in the bot code, but - the bot actually doesn't look for the bombzone entity on the map, but he is trying to reach the goal waypoint/waypoints they are placed at bombsites. Then - if the bomb icon is blinking for the bot - it knows it should plant the bomb. So there is something to do to check "where exactly I'm" - which bombzone and if that bombzone has SOLID_TRIGGER flag set. For next 2 months I'm too much busy to work on bot code, maybe later I can get back to this idea. To prevent me to forget this request, please write a new topic here:
http://forums.bots-united.com/forumdisplay.php?f=50
(register first there if Yo aren't yet).
Please write shortly there what You need and add there the link to this topic here, so I can see also Connor's explanation what is to do.
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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oglop
Member
Join Date: Jul 2010
Location: Czech Republic
Old 05-27-2011 , 05:31   Re: [REQ] Bot Drop Bomb or allow plant(by bot)
Reply With Quote #6

Thank you very much
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