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Bomb Scenario


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Plugin Info:     Modification:   Counter-Strike        Category:   Statistical        Approver:   ConnorMcLeod (74)
xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 05-17-2011 , 07:30   Bomb Scenario
Reply With Quote #1

Bomb Scenario
- v1.0, last updated : 17th may 2011

This plugin emulates bombticking scenario icon as it is done in condition zero.

Yes, there are 2 great plugins made by MPNumB and Cheap_Suit, i have nothing against them, but they use tasks in order to make icon ticking and stuff like that, my way is just a little bit reliable.
When i will get my hands on it again, i will implent hostage scenarios, and possibly others.


Credits
  • Arkshine - CSSDK
Attached Files
File Type: sma Get Plugin or Get Source (BombScenario.sma - 4604 views - 1.8 KB)
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Last edited by xPaw; 07-16-2012 at 14:28.
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Kid_Bandes
Member
Join Date: May 2010
Old 05-17-2011 , 08:08   Re: Bomb Scenario
Reply With Quote #2

Nice plug, downloading
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schmurgel1983
Veteran Member
Join Date: Aug 2006
Location: Germany
Old 05-17-2011 , 09:14   Re: Bomb Scenario
Reply With Quote #3

original FlashRate from CZ ^^
Code:
L 05/17/2011 - 15:09:36: [c4_timer.amxx] Sprite bombticking | Alpha 255 | FlashRate 139
L 05/17/2011 - 15:09:39: [c4_timer.amxx] Sprite bombticking | Alpha 255 | FlashRate 69
L 05/17/2011 - 15:09:41: [c4_timer.amxx] Sprite bombticking | Alpha 255 | FlashRate 40
L 05/17/2011 - 15:09:44: [c4_timer.amxx] Sprite bombticking | Alpha 255 | FlashRate 30
L 05/17/2011 - 15:09:46: [c4_timer.amxx] Sprite bombticking | Alpha 255 | FlashRate 20
but nice for cs1.6 :) gj
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 05-17-2011 , 09:20   Re: Bomb Scenario
Reply With Quote #4

Quote:
Originally Posted by schmurgel1983 View Post
original FlashRate from CZ ^^
Code:
L 05/17/2011 - 15:09:36: [c4_timer.amxx] Sprite bombticking | Alpha 255 | FlashRate 139
L 05/17/2011 - 15:09:39: [c4_timer.amxx] Sprite bombticking | Alpha 255 | FlashRate 69
L 05/17/2011 - 15:09:41: [c4_timer.amxx] Sprite bombticking | Alpha 255 | FlashRate 40
L 05/17/2011 - 15:09:44: [c4_timer.amxx] Sprite bombticking | Alpha 255 | FlashRate 30
L 05/17/2011 - 15:09:46: [c4_timer.amxx] Sprite bombticking | Alpha 255 | FlashRate 20
but nice for cs1.6 gj
140, 70 will be more correct.
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stevenisecko138
Senior Member
Join Date: Dec 2008
Location: CA
Old 05-17-2011 , 10:09   Re: Bomb Scenario
Reply With Quote #5

Damn xpaw is taking over the world :O
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One
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Join Date: Oct 2008
Location: Hardstyle-eSports.de
Old 05-17-2011 , 11:17   Re: Bomb Scenario
Reply With Quote #6

Quote:
Originally Posted by stevenisecko138 View Post
Damn xpaw is taking over the world :O
Schleimer
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 05-17-2011 , 11:33   Re: Bomb Scenario
Reply With Quote #7

Quote:
Originally Posted by schmurgel1983 View Post
original FlashRate from CZ ^^
Code:
L 05/17/2011 - 15:09:36: [c4_timer.amxx] Sprite bombticking | Alpha 255 | FlashRate 139
L 05/17/2011 - 15:09:39: [c4_timer.amxx] Sprite bombticking | Alpha 255 | FlashRate 69
L 05/17/2011 - 15:09:41: [c4_timer.amxx] Sprite bombticking | Alpha 255 | FlashRate 40
L 05/17/2011 - 15:09:44: [c4_timer.amxx] Sprite bombticking | Alpha 255 | FlashRate 30
L 05/17/2011 - 15:09:46: [c4_timer.amxx] Sprite bombticking | Alpha 255 | FlashRate 20
but nice for cs1.6 gj
Obviously, because he copied code from some SDK he was not supposed to used...
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 05-17-2011 , 12:01   Re: Bomb Scenario
Reply With Quote #8

You have to credit me properly.

Data retrieved comes from the new version of CSSDK you were not supposed to see yet. As small as the extracted data might be, you have just no idea how many times I've passed on it by decompiling, creating clean C++ functions, organizing and such. Thus, it would be appropriated and fair to give credit for my work.
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Last edited by Arkshine; 05-17-2011 at 12:04.
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 05-17-2011 , 13:05   Re: Bomb Scenario
Reply With Quote #9

Quote:
Originally Posted by Arkshine View Post
You have to credit me properly.

Data retrieved comes from the new version of CSSDK you were not supposed to see yet. As small as the extracted data might be, you have just no idea how many times I've passed on it by decompiling, creating clean C++ functions, organizing and such. Thus, it would be appropriated and fair to give credit for my work.
I do understand how hard it is to decompile and get pretty looking coding, and i respect your work.
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luki1412
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Join Date: Oct 2008
Location: OnPluginStart()
Old 06-17-2012 , 13:15   Re: Bomb Scenario
Reply With Quote #10

When bomb is planted and round ends with killing ct's, icon remains on the next round :/
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