Quote:
Originally Posted by georgik57
it seems that zp already has a fake hostage entity created in plugin precache
PHP Code:
new ent // Fake Hostage (to force round ending) ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "hostage_entity")) if (pev_valid(ent)) { engfunc(EngFunc_SetOrigin, ent, Float:{8192.0,8192.0,8192.0}) dllfunc(DLLFunc_Spawn, ent) }
but on the other hand, zp removes the rescue zone
so how can i do it?
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Simple, it creates a hostage outside a map, removes the rescue zone cause it isn't needed. And if CT's don't rescue the hostage, it will be after the round time auto T's win.