1) Use ham to hook damage:
PHP Code:
RegisterHam(Ham_TakeDamage, "player", "ham_TakeDamage")
2) Check if user is valid:
PHP Code:
public ham_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type)
{
static Float:armor
if (!is_user_connected(attacker)||victim<1||victim>g_maxplayers||attacker<1||attacker>g_maxplayers||victim==attacker)
return HAM_IGNORED
client_print(attacker, print_chat, "You hit player %d !", victim)
client_print(victim, print_chat, "You were hit by player %d !", attacker)
}
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