I thought you had some video of that bug.
May be you should reset velocity when you respawn the player, also which respawn plugin are you using ?
PHP Code:
RegisterHam(Ham_Spawn, "player", "CBasePlayer_Spawn_Post", true)
}
public CBasePlayer_Spawn_Post( id )
{
if( is_user_alive(id) )
{
new iFlags = pev(id, pev_flags)
if( iFlags | FL_BASEVELOCITY )
{
set_pev(id, pev_flags, iFlags & ~FL_BASEVELOCITY)
}
set_pev(id, pev_velocity, 0)
set_pev(id, pev_basevelocity, 0)
}
}
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