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Admin Teach


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Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay        Approver:   devicenull (200)
EKS
Veteran Member
Join Date: Mar 2004
Location: Norway
Old 08-27-2005 , 22:29   Admin Teach
Reply With Quote #1

This plugin allows admins to teach players what the objective are on a map, for the players
that have forgoten this. It teaches players how to play, by moving them around the map, while
explaning what to do.

Credits:
Ops in #AMXmod @ Quakenet for alot of help ( + AssKicR & CheesyPeteza )

How to install:
1) Install plugin like any other (Make sure engine module is enabled )
2) Extract the waypoint files to the amxmodx/data folder

Required modules: Engine

How to use:
amx_teach <Player Name/Uniqe id>

When creating your own waypoints:
amx_makewaypoint - Creates a spawnpoint at your current location, for the team your in.
amx_checkwaypoint <waypoint number> - Moves you to this waypoint, for a couple of sec
amx_writewaypointfile - Loads waypoints from the file ( in addons/amxmodx/data/admin_teach )
amx_readwaypointfile - Saves waypoints to the file ( in addons/amxmodx/data/admin_teach )
amx_showdemo - Shows you a demo of your current waypoints (Does nto kill you when done )

FAQ)
Q) How can i create my own waypoint files?
A) Look in the data folder for "How to create my own waypoint files.txt"

Support maps in this release: cs_italy,de_aztec,de_celtic,de_dust,de_dust2, de_inferno,de_nuke,de_rats

Changelog
Quote:
1.0.1
- Fixed: A constant string not being used
- Fixed: A few typos (Thx to Clutch9)
Attached Files
File Type: zip admin_teach.zip (8.0 KB, 1416 views)
File Type: sma Get Plugin or Get Source (admin_teach.sma - 2462 views - 21.8 KB)
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Last edited by EKS; 06-26-2006 at 11:23.
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eFrigid
Senior Member
Join Date: Aug 2005
Location: 3o3
Old 08-27-2005 , 22:32  
Reply With Quote #2

Awsome job


i hope it gets approved
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lol
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EKS
Veteran Member
Join Date: Mar 2004
Location: Norway
Old 08-27-2005 , 22:36  
Reply With Quote #3

Quote:
Originally Posted by bizzybone
Awsome job


i hope it gets approved
Somehow i think that will happen ;)
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Github archive for plugins, the repos for the other c++ projects are there to.
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 08-27-2005 , 22:38  
Reply With Quote #4

What's the difference between the two files?
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GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 08-27-2005 , 22:38  
Reply With Quote #5

Quote:
Originally Posted by EKS
Quote:
Originally Posted by bizzybone
Awsome job


i hope it gets approved
Somehow i think that will happen ;)
And for EKS to say that, means a lot Cause he wont approve shit for me :'( :'( - no offense
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EKS
Veteran Member
Join Date: Mar 2004
Location: Norway
Old 08-27-2005 , 22:41  
Reply With Quote #6

Quote:
Originally Posted by Hawk552
What's the difference between the two files?
messed up the upload, thx for letting me know
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Github archive for plugins, the repos for the other c++ projects are there to.
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 08-27-2005 , 22:42  
Reply With Quote #7

Ah great that's better, thanks

Going to go install this now. I have an admin who has the memory of an 80 y/o with Alzheimer's (however you spell it).
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 08-28-2005 , 00:03  
Reply With Quote #8

Code:
new const RestLesson[] = {"Your lesson was restarted becuse the round ended before your lesson was done" } // .. client_print(id,print_chat,"Your lesson will continnue when you respawn the next round")
Typo

Also, you should go over the commands and such in the first post.
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What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

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EKS
Veteran Member
Join Date: Mar 2004
Location: Norway
Old 08-28-2005 , 19:59  
Reply With Quote #9

Quote:
1.0.1
- Fixed: A constant string not being used
- Fixed: A few typos (Thx to Clutch9)
Thx v3x, fixed it.
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