PHP Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#include <hamsandwich>
#define PLUGIN "hns vip"
#define VERSION "1.0"
#define AUTHOR "rox"
new armor
new health
new menu
public plugin_init() {
register_plugin("hns vip", "1.0", "rox");
register_clcmd ("say /vip", "hnsvip1")
register_clcmd ("say_team /vip", "hnsvip1")
register_cvar ("amx_hns_vip", "1");
}
public hnsvip1 (id)
{
if (cs_get_user_team(id) != CS_TEAM_T || !is_user_alive(id))
{
return PLUGIN_HANDLED;
}
menu = menu_create ("HNS MENU VIP", "hnsvip2");
menu_additem (menu, "Shop Vip", "1", 0)
menu_setprop (menu, MPROP_EXIT, MEXIT_ALL);
menu_display (id, menu, 0)
}
public amx_hns_vip(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy (menu)
return PLUGIN_HANDLED
}
new data [6], iname [64]
new access, callback
menu_item_getinfo (menu, item, access, data, 5, iname, 63, callback)
new key = str_to_num (data)
switch (key)
{
case 1:
{
set_task(0.1, "hnsvip3", id )
menu_destroy(menu)
return PLUGIN_HANDLED
}
}
}
public hnsvip3 (id)
{
if (cs_get_user_team(id) != CS_TEAM_T || !is_user_alive(id))
{
return PLUGIN_HANDLED;
}
menu = menu_create ("HNS MENU VIP", "hnsvip4");
menu_additem (menu, "150 Hp e 100 Colete", "1", 0)
menu_additem (menu, "HE + FLASH + SMOKE", "2", 0)
menu_additem (menu, "Desert 7 balas", "3", 0)
menu_additem (menu, "Adicionar Dinheiro($1000)", "4", 0)
menu_setprop (menu, MPROP_EXIT, MEXIT_ALL);
menu_display (id, menu, 0)
menu_display (id, menu)
}
public hnsvip4 (id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy (menu)
return PLUGIN_HANDLED
}
new data [6], iname [64]
new access, callback
menu_item_getinfo (menu, item, access, data, 5, iname, 63, callback)
new key = str_to_num (data)
switch (key)
{
case 1:
{
set_user_health(id, health +150)
set_user_armor(id, armor +100);
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 2:
{
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
give_item(id,"weapon_hegrenade")
give_item(id, "weapon_smokegrenade");
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 3:
{
cs_set_weapon_ammo( give_item( id, "weapon_desert" ), 7);
menu_destroy(menu)
return PLUGIN_HANDLED
}
case 4:
{
cs_set_user_money( id, cs_get_user_money( id ) + 1000 );
menu_destroy(menu)
return PLUGIN_HANDLED
}
}
return PLUGIN_HANDLED
}