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how to create func_door_rotating triggered by func_button


  
 
 
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Hunter-Digital
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Join Date: Aug 2006
Location: In the Game [ro]
Old 04-28-2011 , 08:06   Re: how to create func_door_rotating triggered by func_button
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Those flags listed in hammer are stored in EV_INT_spawnflags, it holds a bitsum.

Some bitsums can be found in includes/hlsdk_const.inc at the bottom, just search for func_button and func_door_rotating and you'll find what you need.
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