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forcename bug


  
 
 
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Hunter-Digital
Veteran Member
Join Date: Aug 2006
Location: In the Game [ro]
Old 04-27-2011 , 15:16   Re: forcename bug
Reply With Quote #3

Name can be changed, so you'll have to place it in client_infochanged().

Btw, what's "client_medvedputinserver" ? O.o

Also, sending a hud message every damn client frame can be costly, server and client... you should add a static array variable of 33 cells and then you can either make it a float array and assign it to get_gametime() and check it by time or use increment values (inaccurate but faster).
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Last edited by Hunter-Digital; 04-27-2011 at 15:20.
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