I found 4 bugs on this
1. When shooting, the bullets don't go out of the weapon model attached to the player, but from the right side of the screen

2. Entities attached to the player model can't be seen when the player is using 3rd person mode

It should be like in this video:
http://www.youtube.com/user/schmurge.../1/zvsRYYXh-eQ
3. When the field of view of the player is changed, the distance between the camera and the player is changed too

4. If the camera goes outside the map(like in water or something) it won't chase the player anymore. Will make a video about this if you guys are interested on fixing the plug-in and can't understand what I'm trying to say.
And a little suggestion:
Make a custom transparency changeable by a cvar. Not being able to see through your model is quite annoying...