Raised This Month: $66 Target: $400
 16% 

[CS1.6|CZ] CSS Flashlight v2.0 [06-22-11]


Post New Thread Reply   
 
Thread Tools Display Modes
Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay        Approver:   ConnorMcLeod (74)
schmurgel1983
Veteran Member
Join Date: Aug 2006
Location: Germany
Old 04-20-2011 , 15:40   [CS1.6|CZ] CSS Flashlight v2.0 [06-22-11]
Reply With Quote #1

CSS Flashlight v2.0


Description:
This plugin add a lightcone. Version 2 has a new cone model,
old model drawn polys ~90, new model ~48, but its smooth and
looks great. New cone model as animations like a player model.

Youtube:
- CSS Flashlight 2.0 new

Plugin Features:
- Supports original game flashlight
- Supports ConnorMcLeod CustomFlashLight (only if flashlight_set show 1)
- Supports Simon Logic Blinding Flashlight v0.2.3SL
- Supports MeRcyLeZZ Zombie Plague Mod 4.3 flashlight (only if zp_flash_show_all 1)

Requirements:
Mods: Counter-Strike 1.6 or Condition Zero
AMXX: Version 1.8.0 or later
Module: engine, fakemeta, hamsandwich


Cvars:
none.

Credits:
.Dare Devil.: lightcone model (not used more)
Hunter-Digital: lightcone base model (with non-animations)
ot_207: for 4096 entity bitsum macro (not used more)
ConnorMcLeod: J'ai toujours été signifié dans le collimateur, positive
and all who believe me, thanks.

Other Information:
Code:
/*=====================================
 [Plugin Customization]
=====================================*/

// only for testing :)
//#define TEST_3RD

// supports for zombie plague (need special queries -.-)
//#define ZOMBIE_PLAGUE_MOD
Please post all bugs, feedbacks, suggestions, comments or improvements you may have.


v1.0 - v1.1 views 302
Attached Files
File Type: zip css_flashlight2.zip (321.7 KB, 3804 views)
File Type: sma Get Plugin or Get Source (css_flashlight2.sma - 3682 views - 11.8 KB)
File Type: sma Get Plugin or Get Source (zp50_css_flashlight2.sma - 1980 views - 11.4 KB)
__________________

Working on:
nothing

Last edited by schmurgel1983; 02-29-2012 at 05:50. Reason: added gametracker
schmurgel1983 is offline
bibu
Veteran Member
Join Date: Sep 2010
Old 04-20-2011 , 15:42   Re: [CS|CZ] CSS Flashlight v1.0 [04-20-11]
Reply With Quote #2

Good job.
bibu is offline
klatro
Senior Member
Join Date: Oct 2009
Location: The world and at home
Old 04-20-2011 , 16:11   Re: [CS|CZ] CSS Flashlight v1.0 [04-20-11]
Reply With Quote #3

Thanks for sharing. As usual good job! ::
klatro is offline
georgik57
Veteran Member
Join Date: Oct 2008
Location: 🎧Music World
Old 04-20-2011 , 16:37   Re: [CS|CZ] CSS Flashlight v1.0 [04-20-11]
Reply With Quote #4

woah
am going to test it right now
thanks ^^
__________________
georgik57 is offline
Send a message via MSN to georgik57 Send a message via Yahoo to georgik57 Send a message via Skype™ to georgik57
.Dare Devil.
Veteran Member
Join Date: Sep 2010
Old 04-20-2011 , 18:30   Re: [CS|CZ] CSS Flashlight v1.0 [04-20-11]
Reply With Quote #5

Very nice plugin.
plugin code seems to very hard to me. But yeah good works.
.Dare Devil. is offline
Hunter-Digital
Veteran Member
Join Date: Aug 2006
Location: In the Game [ro]
Old 04-20-2011 , 19:07   Re: [CS|CZ] CSS Flashlight v1.0 [04-20-11]
Reply With Quote #6

The model was made by me btw, for Aliens vs Hunters 2 mod, no big deal, it's just a cone... but I spent like an hour trying to adjust it right to the player

EDIT: also, about code, don't use fm_* stuff, they're slower because they use more natives, the less communication with modules, the better.
__________________

Last edited by Hunter-Digital; 04-20-2011 at 20:10.
Hunter-Digital is offline
schmurgel1983
Veteran Member
Join Date: Aug 2006
Location: Germany
Old 04-21-2011 , 09:49   Re: [CS|CZ] CSS Flashlight v1.0 [04-20-11]
Reply With Quote #7

Quote:
Originally Posted by Hunter-Digital View Post
EDIT: also, about code, don't use fm_* stuff, they're slower because they use more natives, the less communication with modules, the better.
this is New Plugin Submissions i only done the basic stuff.
its not finish, don't have cvars, no optimizations.
i working on 1.1 to optimization and cvars.
but thanks for your improvement
__________________

Working on:
nothing
schmurgel1983 is offline
.Dare Devil.
Veteran Member
Join Date: Sep 2010
Old 04-21-2011 , 11:04   Re: [CS|CZ] CSS Flashlight v1.0 [04-20-11]
Reply With Quote #8

Quote:
Originally Posted by Hunter-Digital View Post
The model was made by me btw, for Aliens vs Hunters 2 mod, no big deal, it's just a cone... but I spent like an hour trying to adjust it right to the player

EDIT: also, about code, don't use fm_* stuff, they're slower because they use more natives, the less communication with modules, the better.
No its not your model lol?
I make this
see even texture name is dare-devil
.Dare Devil. is offline
kropto
Member
Join Date: Aug 2010
Location: Lithuanian
Old 04-21-2011 , 14:10   Re: [CS|CZ] CSS Flashlight v1.0 [04-20-11]
Reply With Quote #9

add screenshot
kropto is offline
Send a message via Skype™ to kropto
ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 04-21-2011 , 14:19   Re: [CS|CZ] CSS Flashlight v1.0 [04-20-11]
Reply With Quote #10

Quote:
Originally Posted by kropto View Post
add screenshot
"Please" wouldn't hurt there.
If you hardcode charge delay and other delays, you may use default players offsets, dunno if it would suit the plugin but you may have a look.
__________________
- tired and retired -
ConnorMcLeod is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 23:18.


Powered by vBulletin®
Copyright ©2000 - 2020, vBulletin Solutions, Inc.
Theme made by Freecode