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[CS:S/CS:GO] SM:Conquest - Conquer flags on maps to win (Version 1.4.1, 19.11.2013)


  
 
 
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Peace-Maker
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Join Date: Aug 2008
Location: Germany
Old 04-19-2011 , 18:32   Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
Reply With Quote #11

Update version 1.1 released

This version addresses the reported errors in the logs and adds the discussed features except for the !help menu.

I don't know what is causing that crashes, but maybe it's fixed with some of these changes? Let's see.

Download attached to first post.

Changelog:
Quote:
(20.04.2011): Version 1.1
-----------------------
01. * Added sounds when a flag starts getting conquered. (Different for each team)
02. * Added "item_kevlar" and "item_assaultsuit" handling to buymenu and classes
03. * Added "health" and "speed" setting support to classes
04. * Added client settings to !settings clientpref menu. (flag status HUDs and screen fading enable/disable)
05. * Added sm_conquest_showonradar to show enemies on the radar, if they're near to a flag controlled by my team
06. * Player earn money when conquering a flag (sm_conquest_capturemoney)
07. * Added sm_conquest_removedroppedweapons to set the interval at which dropped weapons are removed in seconds
08. * Added sm_conquest_fadeonconquer to fade all players screens shortly in the color of the flag on conquer
09. * Added dutch translation by Groger
10. + Apply the selected class directly when choosing the first time
11. + Showing the progress bar for spectators spectating a player who's conquering a flag
12. ! Fixed bad timer handle closing
13. ! Fixed trying to get weapons of disconnected players
14. ! Fixed not giving any flashbangs, when setting the amount to a value higher than 1
15. ! Fixed wrong array indexes on flag conquer
16. ! Fixed not removing old ammopacks on new round
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