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Couple problems


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DoviuX
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Join Date: Jun 2009
Location: Lithuania
Old 04-13-2011 , 10:14   Couple problems
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Solved .

Last edited by DoviuX; 04-18-2011 at 13:13.
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hornet
AMX Mod X Plugin Approver
Join Date: Mar 2010
Location: Australia
Old 04-13-2011 , 10:26   Re: Couple problems
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They can run before freeze time is over because you've changed the player's maxspeed in your CurWeapon event, so basically straight away their maxspeed is set from 0 up to whatever their normal speed is.
Logevents occur after freezetime, so instead you want to do that on your event_new_round()
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