hello there.
When i did this:
PHP Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define PLUGIN "Lame Napalm"
#define VERSION "1.0"
#define AUTHOR "makiza"
new g_burning[33], g_damage, g_fire
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("Damage", "event_damage", "be", "2!0", "3=0")
}
public event_damage(id)
{
new bodypart, weapon
new enemy = get_user_attacker(id, weapon, bodypart)
if(weapon == CSW_HEGRENADE && cs_get_user_team(id) == CS_TEAM_T && is_user_alive(id))
{
new Name[33]
get_user_name(id,Name,32)
g_burning[id] = 1
ignite_player(id)
ignite_effects(id)
client_print(id, print_chat, "You are burning, lol!")
client_print(enemy, print_chat, "You caught %s on fire!", Name)
set_task(10.0, "water_timer", id)
}
}
public water_timer(id)
{
if(is_user_alive(id))
{
g_burning[id] = 0
}
}
public ignite_effects(skIndex)
{
new kIndex = skIndex
if(is_user_alive(kIndex) && g_burning[kIndex])
{
new korigin[3]
get_user_origin(kIndex,korigin)
message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
write_byte(17)
write_coord(korigin[0])
write_coord(korigin[1])
write_coord(korigin[2])
write_short(g_fire)
write_byte(10)
write_byte(200)
message_end()
set_task(0.2, "ignite_effects" ,skIndex)
}
else {
if(g_burning[kIndex])
{
g_burning[kIndex] = 0
}
}
return PLUGIN_CONTINUE
}
public ignite_player(skIndex)
{
new kIndex = skIndex
if(is_user_alive(kIndex) && g_burning[kIndex])
{
new korigin[3]
new players[32]
new pOrigin[3]
new kHeath = get_user_health(kIndex)
get_user_origin(kIndex,korigin)
set_user_health(kIndex,kHeath - 10)
message_begin(MSG_ONE, g_damage, {0,0,0}, kIndex)
write_byte(30)
write_byte(30)
write_long(1<<21)
write_coord(korigin[0])
write_coord(korigin[1])
write_coord(korigin[2])
message_end()
players[0] = 0
korigin[0] = 0
pOrigin[0] = 0
}
set_task(2.0, "ignite_player" , skIndex)
}
Comes out this:
Code:
L 04/08/2011 - 21:04:17: Info (map "bfield") (file "addons/amxmodx/logs/error_20110408.log")
L 04/08/2011 - 21:04:17: Plugin called message_begin with an invalid message id (0).
L 04/08/2011 - 21:04:17: [AMXX] Displaying debug trace (plugin "lame_napalm.amxx")
L 04/08/2011 - 21:04:17: [AMXX] Run time error 10: native error (native "message_begin")
L 04/08/2011 - 21:04:17: [AMXX] [0] lame_napalm.sma::ignite_player (line 90)
L 04/08/2011 - 21:04:17: [AMXX] [1] lame_napalm.sma::event_damage (line 31)
And i can't find a way to fix this.
Can you guys tell me how to fix this?
thanks in advance.