PHP Code:
public ShowHud(id)
{
set_task(0.1, "ShowHud", id)
if( !is_user_alive( id ))
return PLUGIN_CONTINUE
{
new sText[256];
new next_level = PlayerLevel[id]
new RemainingXP = LEVELS[ next_level ] - PlayerXP[ id ]
formatex( sText, charsmax( sText ),"[ Level: %i ] [ XP: %i/%i ( %i ) ] [ Class: %s ]",PlayerLevel[id], PlayerXP[id], LEVELS[next_level], RemainingXP, CLASSES[PlayerClass[id]]);
message_begin(MSG_ONE, get_user_msgid("StatusText"), {0, 0, 0}, id);
write_byte(id);
write_string(sText);
message_end();
}
return PLUGIN_CONTINUE
}
Can someone tell me why that gives MSG_ONE or MSG_ONE UNRELIABLE with no target entity hud message,