noodle, with the SDKHooks2 beta you could hook StartTouch and Touch, check if the touch entity is world or at least not a client or a building, then set the client to bounce off the wall. Check out the RocketBounce code for the bouncing off walls stuff.
Will probably work better with MOVETYPE_FLY than MOVETYPE_NOCLIP, but probably either way.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.
All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions. Steam is for playing games.
You will be fed to javalia otherwise. Psyduck likes replays.