Hello,
PHP Code:
public plugin_cfg() {
g_Vault = nvault_open( "WarningData" );
if ( g_Vault == INVALID_HANDLE )
set_fail_state( "Error opening nVault" );
nvault_prune( g_Vault , 0 , get_systime() );
}
I try'd that,
but for some reason it don't get resetted.
Maybe, becuase players disconnect, it saves.
But plugin_cfg, loads on new map I touge so
I don't get the problem.
Can somoene help ?
Thanks.
Thanks to move.
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