Raised This Month: $ Target: $400
 0% 

[L4D2] Request: Adjust damage Survivors take when incapped


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
TastyCheese
Member
Join Date: Nov 2010
Old 03-05-2011 , 08:13   [L4D2] Request: Adjust damage Survivors take when incapped
Reply With Quote #1

Sounds simple, i guess. I couldn't find a plugin to change this so I'm asking here - can someone make a plugin that lets you adjust how much damage survivors take when incapped? e.g. 0.3 or 1.5, etc. (as in, damage multiplier)
TastyCheese is offline
Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 03-05-2011 , 13:58   Re: [L4D2] Request: Adjust damage Survivors take when incapped
Reply With Quote #2

What kind of damage? ---> Friendly fire, PZ claw damage, damage being done by an infected who still attacks you (pounce, pull, charge, ride), witch damage (damage per kill hit is configurable by cvars), explosion damage (pipe), molotov damage... ?
Skorpion1976 is offline
seattle_ice
Member
Join Date: Dec 2010
Old 03-05-2011 , 15:45   Re: [L4D2] Request: Adjust damage Survivors take when incapped
Reply With Quote #3

Quote:
Originally Posted by Skorpion1976 View Post
What kind of damage? ---> Friendly fire, PZ claw damage, damage being done by an infected who still attacks you (pounce, pull, charge, ride), witch damage (damage per kill hit is configurable by cvars), explosion damage (pipe), molotov damage... ?

You could just change the percentage of all damage compared to normal.
seattle_ice is offline
TastyCheese
Member
Join Date: Nov 2010
Old 03-05-2011 , 15:59   Re: [L4D2] Request: Adjust damage Survivors take when incapped
Reply With Quote #4

Quote:
Originally Posted by Skorpion1976 View Post
What kind of damage? ---> Friendly fire, PZ claw damage, damage being done by an infected who still attacks you (pounce, pull, charge, ride), witch damage (damage per kill hit is configurable by cvars), explosion damage (pipe), molotov damage... ?
Oh crap, sorry >_> I meant PZ damage, everything else staying normal. It's just hordes killing you in ~5 seconds that I don't like (I modified the damage they do with AtomicStryker's damage mod and this is the only negative thing I get from it).
TastyCheese is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 22:22.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode