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[REQ][CS:S] Conquest Mod


  
 
 
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rediem
SourceMod Donor
Join Date: Jul 2010
Old 03-05-2011 , 08:13   [REQ][CS:S] Conquest Mod
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Hello everyone,

Since the old conquest is not working with new CS:S OB, I am requesting someone to recreate it


The default player classes are:
Sniper (AWP)
Recon (TMP or MAC10)
Light Assault (MP5)
Heavy Assault (M4A1 or AK47)
Support (M3 Shotgun)
MG (Machine Gun)
Pistoleer (USP or GLOCK) [This is the default class when you join a server.]

Player classes are completely configurable by server admins, so the weapon loadouts and class names may be different on non-standard servers. Each class has a weapon upgrade available for purchase, as well as the ability to purchase up to two he nades, flashbangs, and smokegrenades. All classes start with a glock or usp, but other pistols are available via the Conquest buy menu. Each class will have a limit on the number of players who can use that class to keep a good mix of classes at all times.

Flags mark control points.
Map makers have the option of creating their own map flags so in future maps you might see all types of variations, including items that aren’t flags at all.

Map makers also have the option of making a map that “responds” to the flag captures. New passages could open up, displays can be updated, etc. You can see an example of this in cq_king: the two big flags at the top of the fortress show who controls the top flag and the mini-maps located in the spawn areas are updated to show who controls each flag on the map.

http://www.youtube.com/watch?v=YtFFqN-Ude0
We tried to recreate conquest, I'll post how far we've got.
http://www.mediafire.com/?30lt3u8wdc1pcdf
That is the conquest script that works in new cs:s, but its not finished.
http://www.mediafire.com/?zu1bfo7xpmefx1t - flag models
http://www.mediafire.com/?kc88nvsa6ad3en6 - insert this in addons/sourcemod

We can pay $ for this

Last edited by rediem; 03-05-2011 at 09:37.
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