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Infinite Round (v2.1.2)


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blaquicat
Member
Join Date: Aug 2009
Old 02-08-2011 , 12:51   Re: Infinite Round
Reply With Quote #251

Hello again Arkshine

I have found another issue with gungame and your plugin..
The fix you posted above(several posts above) works great..
but, when i apply the fix, and recompile the gungame.sma, the gg_autovote_mode stop working..

Another fix that i shoud use?

Thanks!!
(sorry my bad english)
ps: I asking in gungame forum about it too.

Last edited by blaquicat; 02-08-2011 at 13:00.
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sniejder
Member
Join Date: Feb 2011
Old 02-28-2011 , 13:56   Re: Infinite Round
Reply With Quote #252

Hi, I have the following problem, when I use the command infiniteround_toggle 1 I get the following error

rcon infiniteround_toggle 1
L 02/28/2011 - 14:21:21: [ORPHEU] Function "CHalfLifeMultiplay::CheckMapConditions" not found
L 02/28/2011 - 14:21:21: [AMXX] Run time error 10 (plugin "infinite_round.amxx") (native "OrpheuGetFunction") - debug not enabled!
L 02/28/2011 - 14:21:21: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes

help me?
sorry for my bad English
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 02-28-2011 , 14:29   Re: Infinite Round
Reply With Quote #253

If you are sure you have well uploaded all the required file, see this post.
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sniejder
Member
Join Date: Feb 2011
Old 02-28-2011 , 18:04   Re: Infinite Round
Reply With Quote #254

I do not understand your answer, I do with this code?

I want for my server is an infinite circle,
ability to return many times without it is out
roundtime round and 400 minutes or unlimited
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sniejder
Member
Join Date: Feb 2011
Old 02-28-2011 , 18:50   Re: Infinite Round
Reply With Quote #255

Ready Fixed errors and the plugin works perfectly,

the problem is that when someone connects to the server
Death appears as the round is infinite You WILL
imagine
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 02-28-2011 , 19:00   Re: Infinite Round
Reply With Quote #256

To fix your error, open configs/orpheu/CHalfLifeMultiplay/CheckMapConditions and replace its content by the one provided, restart, and see if the error is still here.
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sniejder
Member
Join Date: Feb 2011
Old 03-01-2011 , 13:41   Re: Infinite Round
Reply With Quote #257

ready solved that problem. Now the problem I have
is that when someone enters the server appears Dead
as the round is infinite is impossible to revive
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-01-2011 , 14:30   Re: Infinite Round
Reply With Quote #258

Nothing to do with my plugin. Use a good a respawn plugin. Like said in the first post, you have to use this plugin on a deathmatch environment.
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sniejder
Member
Join Date: Feb 2011
Old 03-01-2011 , 14:45   Re: Infinite Round
Reply With Quote #259

This is the code I use to respawn

PHP Code:
public respawn(svIndex[]) 

    new 
vIndex svIndex[0
    if(
get_user_team(vIndex) == || is_user_alive(vIndex)) 
        return 
PLUGIN_CONTINUE 
    spawn
(vIndex
    
    return 
PLUGIN_CONTINUE    

I can understand your plugin works fine but I have an error, example when we're playing 1vs1 and a third player enters the third player appears in a "Dead"

PD: if you want I can pass the full code that I use for my respawn and money
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-01-2011 , 15:13   Re: Infinite Round
Reply With Quote #260

Again, it's not related to my plugin. Please post in the scription section. spawn() is known to not work well and you should not use that. There is a tutorial about how to spawn properly but in this case use Ham_CS_RoundRespawn.
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