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[CSS] Realistic Reload(updated at 2012 12 19)


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Author
javalia
Senior Member
Join Date: May 2009
Location: korea, republic of
Plugin ID:
2247
Plugin Version:
1.5.7.27
Plugin Category:
Gameplay
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
    1 
    Plugin Description:
    updated plugin
    Old 02-26-2011 , 09:48   [CSS] Realistic Reload(updated at 2012 12 19)
    Reply With Quote #1

    <Realistic Reload>




    Introdution

    when u reload yo gun, it will remove bullets left on magazine.
    ex : having m4a1 with 30 bullets on it -> start reload -> gun has only 1 bullet(on chamber) -> finish reload -> 31 bullets r in gun
    if your gun is openbolt type(only m249 and mac10 is open bolt gun in css), it will remove whole the ammo in gun when u reload.

    and u can even reload while yo gun is full. k..
    oh, do u want to have separated reserved ammo for guns like p90 and fivesevens that r sharing ammo type? and u want to let p90 can have 400 bullets and fivesevens 160 bullets? u can use this plugin! https://forums.alliedmods.net/showthread.php?t=203231



    Requirements

    this plugin needs the things listed below to work:
    • SDKHooks



    Installation

    to install this plugin
    • put the smx file in the sourcemod/plugins folder
    to compile this plugin manually
    • put all sp files in the sourcemod/scripting folder
    • put all inc files in the sourcemod/scripting/include folder
    • compile.



    Configuration

    to configurate this plugin to your likes.......eh, sorry, there is nothing that u can config, yea!


    Known Bugs & Limits Of the Mod

    it can show u a predict bugs. it still cannot do anything about shotguns.
    to prevent related bugs, this plugin will not do it`s functions after round is finished, until next round`s freezetime gets over.



    Special Thanks To

    i want to say thanks to these guys
    • DJtsunami for made SDKHooks
    • Jeru for reporting 2 important bugs
    • eyes of hunter for reporting a bug
    • relicek for reporting a bug



    Change Log

    all the date`s format is y/m/d
    Code:
    update at 2014 07 25(ver 1.5.7.27)
    
    • fixed an old bug which makes duel elite to spent 2 ammo without any benefits when u change to another weapon and change back to it while reloading it
    update at 2012 12 22(ver 1.5.6.26)
    • changed plugin`s code to have better look. it needs latest sm snapshot to work without bug.
    update at 2012 12 19(ver 1.5.5.25)
    • added support for dual elite`s dual chamber.(yes, dual elite is two guns.)
    update at 2012 12 17(ver 1.4.5.22)
    • changed mac10 to openbolt gun.(because real world one is actually an open bolt gun)
    update at 2012 12 17(ver 1.4.4.21)
    • fixed plugin to work fine with bots
    • fixed plugin to not allow any reload in freezetime.
    • fixed plugin to handle m249 in more realistic way.
    • fixed round start bugs, thanks for relicek for reporting this bug.
    • attached updated sp file and smx file in zip format to keep old version`s download count. :)
    update at 2012 3 11(ver 1.0.2.13)
    • fixed bug that makes tons of runtime error when reload while holding knife.
    update at 2012 3 11(ver 1.0.2.12)
    • fixed horrible bug that doing opposite work about shotguns and normal guns.
    update at 2012 1 25(ver 1.0.2.11)
    • fixed code a bit.
    update at 2011 12 20(ver 1.0.2.10)
    • clearned code a bit.
    update at 2011 12 20(ver 1.0.2.9)
    • deleted debug code.
    update at 2011 12 20(ver 1.0.2.8)
    • changed code to use latest GetEntProp function`s updated cool element access functionality. cleand code a bit.
    update at 2011 10 2(ver 1.0.0.2)
    • fixed little bug.
    update at 2011 10 2(ver 1.0.0.1)
    • added chamber bullet function.
    update at 2011 2 26(ver 1.0.0.0)
    • released
    Attached Files
    File Type: sp Get Plugin or Get Source (RealisticReload.sp - 1343 views - 3.6 KB)
    File Type: zip RealisticReload(1.4.4.21).zip (6.5 KB, 313 views)
    File Type: zip RealisticReload(1.4.5.22).zip (6.5 KB, 218 views)
    File Type: zip RealisticReload(1.5.5.25).zip (2.1 KB, 240 views)
    File Type: zip RealisticReload(1.5.6.26).zip (2.0 KB, 402 views)
    File Type: zip RealisticReload(1.5.7.27).zip (2.0 KB, 541 views)
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    Last edited by javalia; 07-25-2014 at 10:30.
    javalia is offline
    javalia
    Senior Member
    Join Date: May 2009
    Location: korea, republic of
    Old 02-26-2011 , 10:01   Re: [ANY]Realistic Reload
    Reply With Quote #2

    oh, also, u can **uck up users in css whom is using reload sound fake and try to cheat other enemy with it. lol
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    phoenix0001
    Senior Member
    Join Date: Apr 2010
    Location: China
    Old 02-26-2011 , 10:04   Re: [ANY]Realistic Reload
    Reply With Quote #3

    What did not see to understand
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    I like this BBS sharing of spirit

    I come from China, my English is poor
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    javalia
    Senior Member
    Join Date: May 2009
    Location: korea, republic of
    Old 02-26-2011 , 10:07   Re: [ANY]Realistic Reload
    Reply With Quote #4

    Quote:
    Originally Posted by phoenix0001 View Post
    What did not see to understand
    sorry, i cannot understand yo english
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    Old 02-26-2011 , 10:11   Re: [ANY]Realistic Reload
    Reply With Quote #5

    RealisticReload Any introduction?
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    FrozDark
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    Join Date: May 2010
    Location: Kazakhstan, Shymkent
    Old 02-26-2011 , 10:11   Re: [ANY]Realistic Reload
    Reply With Quote #6

    nice idea, but I won't use it
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    javalia
    Senior Member
    Join Date: May 2009
    Location: korea, republic of
    Old 02-26-2011 , 10:12   Re: [ANY]Realistic Reload
    Reply With Quote #7

    Quote:
    Originally Posted by phoenix0001 View Post
    RealisticReload Any introduction?
    it just removes ammo on your gun`s magazine when u reload
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    javalia
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    Old 02-26-2011 , 10:19   Re: [ANY]Realistic Reload
    Reply With Quote #8

    ooops, this plugins`s code doesnt need stocklib at all.
    it is mistake, but it doesnt hurt plugin or server at all.
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    phoenix0001
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    Old 02-26-2011 , 10:24   Re: [ANY]Realistic Reload
    Reply With Quote #9

    L4D2 Weapons can not be on the playing
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    databomb
    Veteran Member
    Join Date: Jun 2009
    Location: california
    Old 02-26-2011 , 10:25   Re: [ANY]Realistic Reload
    Reply With Quote #10

    Nice work javalia, another great addition to make gameplay more realistic! It'd be nice if the magazines were handled more like the SWAT games where you have 4 separate HUD icons and it shows you how much is remaining in each. Unfortunately that level of hackerky would probably require a new game mod.
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